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» Voxelisation: Modelling for Volume Graphics
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SI3D
2010
ACM
15 years 4 months ago
Interactive volume caustics in single-scattering media
Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Alth...
Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guo...
99
Voted
VRCAI
2004
ACM
15 years 2 months ago
A novel approach to extract triangle strips for iso-surfaces in volumes
The Marching Cubes (MC) algorithm is a popular approach to extract iso-surfaces from volumetric data. This approach extracts triangles from the volume data for a specific iso-valu...
Jagannathan Lakshmipathy, Wieslaw L. Nowinski, Eri...
68
Voted
VRCAI
2006
ACM
15 years 3 months ago
Kinetic bounding volume hierarchies for deformable objects
We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
Gabriel Zachmann, Rene Weller
GMP
2010
IEEE
246views Solid Modeling» more  GMP 2010»
15 years 2 months ago
Parameterization of Star-Shaped Volumes Using Green's Functions
Abstract. Parameterizations have a wide range of applications in computer graphics, geometric design and many other fields of science and engineering. Although surface parameteriz...
Jiazhi Xia, Ying He 0001, Shuchu Han, Chi-Wing Fu,...
ICIP
2002
IEEE
15 years 11 months ago
Watermarking 3D models
Copyright protection of graphical objects and models is important for protecting author rights in animation, multimedia, computeraided design (CAD), virtual reality, medical imagi...
Thomas Harte, Adrian G. Bors