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DSRT
2008
IEEE
15 years 4 months ago
Interfacing and Coordination for a DEVS Simulation Protocol Standard
The DEVS formalism has been adopted and developed independently by many research teams, which led to various DEVS implementation versions. Consequently, different DEVS implementat...
Khaldoon Al-Zoubi, Gabriel A. Wainer
INFOCOM
2006
IEEE
15 years 3 months ago
Mistreatment in Distributed Caching Groups: Causes and Implications
— Although cooperation generally increases the amount of resources available to a community of nodes, thus improving individual and collective performance, it also allows for the...
Nikolaos Laoutaris, Georgios Smaragdakis, Azer Bes...
PLDI
2006
ACM
15 years 3 months ago
The Compressor: concurrent, incremental, and parallel compaction
The widely used Mark-and-Sweep garbage collector has a drawback in that it does not move objects during collection. As a result, large long-running realistic applications, such as...
Haim Kermany, Erez Petrank
VRML
2003
ACM
15 years 3 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink
HPDC
1996
IEEE
15 years 1 months ago
Legion - A View from 50, 000 Feet
' The coming of giga-bit networks makes possible the realization ofa single nationwide virtual computer comprised of a variety of geographically distributed highpe6ormance mac...
Andrew S. Grimshaw, William A. Wulf