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» Web-Based Feature Reduction System: A Case Study
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IPPS
2007
IEEE
15 years 4 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
DSD
2007
IEEE
217views Hardware» more  DSD 2007»
15 years 4 months ago
Component-Based Hardware/Software Co-Simulation
Developing highly efficient and reliable embedded systems demands hardware/software (HW/SW) co-design and, therefore, co-simulation. In order to be highly configurable, embedded...
Ping Hang Cheung, Kecheng Hao, Fei Xie
FAST
2010
15 years 14 days ago
Evaluating Performance and Energy in File System Server Workloads
Recently, power has emerged as a critical factor in designing components of storage systems, especially for power-hungry data centers. While there is some research into power-awar...
Priya Sehgal, Vasily Tarasov, Erez Zadok
FORTE
1997
14 years 11 months ago
A Framework for Distributed Object-Oriented Testing
Distributed programming and object-oriented programming are two popular programming paradigms. The former is driven by advances in networking technology whereas the latter provide...
Alan C. Y. Wong, Samuel T. Chanson, Shing-Chi Cheu...
IUI
2005
ACM
15 years 3 months ago
Interfaces for networked media exploration and collaborative annotation
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...