Sciweavers

300 search results - page 56 / 60
» What HCI designers can learn from video game designers
Sort
View
MJ
2011
288views Multimedia» more  MJ 2011»
14 years 4 months ago
Emulation-based transient thermal modeling of 2D/3D systems-on-chip with active cooling
New tendencies envisage 2D/3D Multi-Processor System-On-Chip (MPSoC) as a promising solution for the consumer electronics market. MPSoCs are complex to design, as they must execute...
Pablo Garcia Del Valle, David Atienza
TEI
2010
ACM
170views Hardware» more  TEI 2010»
15 years 4 months ago
Swing that thing: moving to move
Swing That Thing… is a practice-based doctoral research project that examines how technology in on and around the body might be used to poeticise experience. Outcomes include a ...
Danielle Wilde
SOSP
2003
ACM
15 years 6 months ago
Terra: a virtual machine-based platform for trusted computing
We present a flexible architecture for trusted computing, called Terra, that allows applications with a wide range of security requirements to run simultaneously on commodity har...
Tal Garfinkel, Ben Pfaff, Jim Chow, Mendel Rosenbl...
106
Voted
INTERNET
2008
134views more  INTERNET 2008»
14 years 9 months ago
Multilanguage Programming
more abstractly to the tools, tactics, and techniques pertinent to each profession. Top basketball players know multiple ways to help their teams with scoring, passing, and defense...
Steve Vinoski
BIOADIT
2004
Springer
15 years 3 months ago
The Genealogy of Biomimetics: Half a Century?s Quest for Dynamic IT
Abstract. Biologically inspired approaches to the design of general IT are presently flourishing. Investigating the scientific and historical roots of the tendency will serve to pr...
Mikkel Holm Sørensen