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AIHC
2007
Springer
14 years 14 days ago
Gaze-X: Adaptive, Affective, Multimodal Interface for Single-User Office Scenarios
This paper describes an intelligent system that we developed to support affective multimodal human-computer interaction (AMM-HCI) where the user’s actions and emotions are modele...
Ludo Maat, Maja Pantic
CHI
2006
ACM
14 years 6 months ago
Robot-human interaction with an anthropomorphic percussionist
The paper presents our approach for human-machine interaction with an anthropomorphic mechanical percussionist that can listen to live players, analyze perceptual musical aspects ...
Gil Weinberg, Scott Driscoll
JMM2
2008
102views more  JMM2 2008»
13 years 6 months ago
Impact of Spatial Reference Frames on Human Performance in Virtual Reality User Interfaces
The design of virtual reality user interfaces (VRUI) is still an open field of research and development. One category of VRUI is the 3D floating menus that can be manipulated by us...
Marc Bernatchez, Jean-Marc Robert
CCS
2004
ACM
13 years 11 months ago
KNOW Why your access was denied: regulating feedback for usable security
We examine the problem of providing useful feedback about access control decisions to users while controlling the disclosure of the system’s security policies. Relevant feedback...
Apu Kapadia, Geetanjali Sampemane, Roy H. Campbell
CHI
1999
ACM
13 years 10 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn