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SIGCSE
2009
ACM
110views Education» more  SIGCSE 2009»
15 years 10 months ago
Personalizing CS1 with robots
We have developed a CS1 curriculum that uses a robotics context to teach introductory programming [1]. Core to our approach is that each student has their own personal robot. Our ...
Jay Summet, Deepak Kumar, Keith J. O'Hara, Daniel ...
SIGCSE
2006
ACM
119views Education» more  SIGCSE 2006»
15 years 3 months ago
Practice what you preach: full separation of concerns in CS1/CS2
We argue that the failure to separate the concerns in CS1 is the leading cause of difficulty in teaching OOP in the first year. We show how the concerns can be detangled and prese...
Hamzeh Roumani
VRML
2000
ACM
15 years 2 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
JIT
2004
Springer
204views Database» more  JIT 2004»
15 years 3 months ago
Ercatons: Thing-Oriented Programming
Thing-oriented programming (TP) is an emerging programming model which overcomes some of the limitations of current practice in software development in general and of object-orient...
Oliver Imbusch, Falk Langhammer, Guido von Walter
OOPSLA
2005
Springer
15 years 3 months ago
Ercatons and organic programming: say good-bye to planned economy
Organic programming (OP) is our proposed and already emerging programming model which overcomes some of the limitations of current practice in software development in general and ...
Oliver Imbusch, Falk Langhammer, Guido von Walter