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GAMEON
2007
14 years 11 months ago
Map-Adaptive Artificial Intelligence for Video Games
This paper proposes an approach to automatically adapt game AI to the environment of the game (i.e., the socalled map). In the approach, a particular map is first analysed for sp...
Laurens van der Blom, Sander Bakkes, Pieter Spronc...
DAGSTUHL
2009
14 years 11 months ago
A Case Study in Goal-Driven Architectural Adaptation
To operate reliably in environments where interaction with an operator is infrequent or undesirable, an autonomous system should be capable of both determining how to achieve its ...
William Heaven, Daniel Sykes, Jeff Magee, Jeff Kra...
ADHOC
2005
125views more  ADHOC 2005»
14 years 9 months ago
Adaptive interpiconet scheduling for multipurpose scatternet scenarios
Bluetooth specification still has open issues, including the intra and interpiconet scheduling topics. This article proposes an interpiconet scheduling algorithm, referred to as A...
Werner Priess, José Ferreira de Rezende, Lu...
AUTOMATICA
2004
114views more  AUTOMATICA 2004»
14 years 9 months ago
Adaptive control for nonlinear nonnegative dynamical systems
Nonnegative and compartmental models are widespread in engineering systems and life sciences and play a key role in the understanding of these systems. In this paper, we develop a...
Wassim M. Haddad, Tomohisa Hayakawa
EMNLP
2007
14 years 11 months ago
Pro3Gres Parser in the CoNLL Domain Adaptation Shared Task
We present Pro3Gres, a deep-syntactic, fast dependency parser that combines a handwritten competence grammar with probabilistic performance disambiguation and that has been used i...
Gerold Schneider, Kaarel Kaljurand, Fabio Rinaldi,...