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CHI
2006
ACM
15 years 11 months ago
Trackball text entry for people with motor impairments
We present a new gestural text entry method for trackballs. The method uses the mouse cursor and relies on crossing instead of pointing. A user writes in fluid Roman-like unistrok...
Jacob O. Wobbrock, Brad A. Myers
CHI
2006
ACM
15 years 11 months ago
Responsiveness in instant messaging: predictive models supporting inter-personal communication
For the majority of us, inter-personal communication is an essential part of our daily lives. Instant Messaging, or IM, has been growing in popularity for personal and workrelated...
Daniel Avrahami, Scott E. Hudson
CHI
2006
ACM
15 years 11 months ago
Talk to me: foundations for successful individual-group interactions in online communities
People come to online communities seeking information, encouragement, and conversation. When a community responds, participants benefit and become more committed. Yet interactions...
Jaime Arguello, Brian S. Butler, Elisabeth Joyce, ...
CHI
2006
ACM
15 years 11 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
CHI
2006
ACM
15 years 11 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...