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SIGGRAPH
1999
ACM
15 years 8 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra
CA
1999
IEEE
15 years 8 months ago
Group Interaction in a Surround Screen Environment
This paper describes a setup using a surround screen environment (Extended Virtual Environment EVE dome) that we used to explore group interaction in real and virtual space. We ha...
Michael Hoch, Daniel Schwabe
ISORC
1999
IEEE
15 years 8 months ago
Applying Use Cases for the Requirements Validation of Component-Based Real-Time Software
Component-based software development is a promising way to improve quality, time to market and handle the increasing complexity of software for real-time systems. In this paper th...
Wolfgang Fleisch
RT
1999
Springer
15 years 8 months ago
Interactive Rendering with Arbitrary BRDFs using Separable Approximations
A separable decomposition of bidirectional reflectance distributions (BRDFs) is used to implement arbitrary reflectances from point sources on existing graphics hardware. Two-dim...
Jan Kautz, Michael D. McCool
DCC
1999
IEEE
15 years 8 months ago
Performance of Quantizers on Noisy Channels Using Structured Families of Codes
Abstract--Achievable distortion bounds are derived for the cascade of structured families of binary linear channel codes and binary lattice vector quantizers. It is known that for ...
András Méhes, Kenneth Zeger