Visual shared workspaces will be always staying on users’ screens in the near future. Users will be moving frequently between their personal workspaces for personal and asynchro...
This paper shows how a multimedia multi-framed simulation generator was developed. A technique of recording a sequence of steps and playing them back as an animation overcomes the...
—A user’s focus of attention plays an important role in human–computer interaction applications, such as a ubiquitous computing environment and intelligent space, where the u...
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
We describe a learning-based method for low-level vision problems--estimating scenes from images. We generate a synthetic world of scenes and their corresponding rendered images, m...