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CHI
2006
ACM
15 years 9 months ago
Perspective cursor: perspective-based interaction for multi-display environments
Multi-display environments and smart meeting rooms are now becoming more common. These environments build a shared display space from variety of devices: tablets, projected surfac...
Miguel A. Nacenta, Samer Sallam, Bernard Champoux,...
CONEXT
2006
ACM
15 years 9 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
DAC
2006
ACM
15 years 9 months ago
Hierarchical power distribution and power management scheme for a single chip mobile processor
A hierarchical power distribution methodology that enables more than dozen power domains in a chip and a power management scheme using 20 power domains are described. This method ...
Toshihiro Hattori, Takahiro Irita, Masayuki Ito, E...
PODC
2006
ACM
15 years 9 months ago
Grouped distributed queues: distributed queue, proportional share multiprocessor scheduling
We present Grouped Distributed Queues (GDQ), the first proportional share scheduler for multiprocessor systems that scales well with a large number of processors and processes. G...
Bogdan Caprita, Jason Nieh, Clifford Stein
PODC
2006
ACM
15 years 9 months ago
Adversarial queuing on the multiple-access channel
We consider deterministic distributed broadcasting on multiple access channels in the framework of adversarial queuing. Packets are injected dynamically by an adversary that is co...
Bogdan S. Chlebus, Dariusz R. Kowalski, Mariusz A....
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