This paper extends the traditional binocular stereo problem into the spacetime domain, in which a pair of video streams is matched simultaneously instead of matching pairs of imag...
This paper brings a novel method for three-dimensional reconstruction of surfaces that takes advantage of the symmetry resulting from alternating the positions of a camera and a l...
A “graphics for vision” approach is proposed to address the problem of reconstruction from a large and imperfect data set: reconstruction on demand by tensor voting, or ROD-TV...
Scene text recognition has gained significant attention from the computer vision community in recent years. Recognizing such text is a challenging problem, even more so than the ...
The code is a (good, in my opinion) implementation of a segmentation engine based on normalised cuts (a spectral clustering algorithm) and a pixel affinity matrix calculation algor...