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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 4 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
106
Voted
IWCMC
2006
ACM
15 years 4 months ago
Optimal hierarchical energy efficient design for MANETs
Due to the growing interest in mobile wireless Ad-Hoc networks’ (MANETs) applications, researchers have proposed many routing protocols that differ in their objective. Energy ef...
Wasim El-Hajj, Dionysios Kountanis, Ala I. Al-Fuqa...
ACMACE
2006
ACM
15 years 4 months ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
79
Voted
CORR
2006
Springer
129views Education» more  CORR 2006»
14 years 10 months ago
On the Optimality of the ARQ-DDF Protocol
The performance of the automatic repeat request-dynamic decode and forward (ARQ-DDF) cooperation protocol is analyzed in two distinct scenarios. The first scenario is the multiple...
Kambiz Azarian, Hesham El Gamal, Philip Schniter
90
Voted
MSWIM
2006
ACM
15 years 4 months ago
Gateway adaptive pacing for TCP across multihop wireless networks and the Internet
In this paper, we introduce an effective congestion control scheme for TCP over hybrid wireless/wired networks comprising a multihop wireless IEEE 802.11 network and the wired Int...
Sherif M. ElRakabawy, Alexander Klemm, Christoph L...