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SI3D
2010
ACM
14 years 9 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer
ECCV
2010
Springer
14 years 9 months ago
Efficient Computation of Scale-Space Features for Deformable Shape Correspondences
Abstract. With the rapid development of fast data acquisition techniques, 3D scans that record the geometric and photometric information of deformable objects are routinely acquire...
Tingbo Hou, Hong Qin
ICDE
2010
IEEE
266views Database» more  ICDE 2010»
14 years 9 months ago
Ranking for data repairs
Abstract— Improving data quality is a time-consuming, laborintensive and often domain specific operation. A recent principled approach for repairing dirty database is to use dat...
Mohamed Yakout, Ahmed K. Elmagarmid, Jennifer Nevi...
CORR
2010
Springer
182views Education» more  CORR 2010»
14 years 9 months ago
Index coding via linear programming
Abstract Anna Blasiak Robert Kleinberg Eyal Lubetzky Index Coding has received considerable attention recently motivated in part by applications such as fast video-on-demand and e...
Anna Blasiak, Robert D. Kleinberg, Eyal Lubetzky
DC
2010
14 years 9 months ago
Refined quorum systems
It is considered good distributed computing practice to devise object implementations that tolerate contention, periods of asynchrony and a large number of failures, but perform f...
Rachid Guerraoui, Marko Vukolic