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FORMATS
2010
Springer
14 years 10 months ago
Layered Composition for Timed Automata
Abstract. We investigate layered composition for real-time systems modelled as (networks of) timed automata (TA). We first formulate the principles of layering and transition indep...
Ernst-Rüdiger Olderog, Mani Swaminathan
FORMATS
2010
Springer
14 years 10 months ago
Combining Symbolic Representations for Solving Timed Games
We present a general approach to combine symbolic state space representations for the discrete and continuous parts in the synthesis of winning strategies for timed reachability ga...
Rüdiger Ehlers, Robert Mattmüller, Hans-...
96
Voted
FORMATS
2010
Springer
14 years 10 months ago
Expected Reachability-Time Games
In an expected reachability-time game (ERTG) two players, Min and Max, move a token along the transitions of a probabilistic timed automaton, so as to minimise and maximise, respec...
Vojtech Forejt, Marta Z. Kwiatkowska, Gethin Norma...
TEI
2010
ACM
160views Hardware» more  TEI 2010»
15 years 7 months ago
Creative idea exploration within the structure of a guiding framework: the card brainstorming game
I present a card brainstorming exercise that transforms a conceptual tangible interaction framework into a tool for creative dialogue and discuss the experiences made in using it....
Eva Hornecker
85
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ESWS
2010
Springer
15 years 4 months ago
GoNTogle: A Tool for Semantic Annotation and Search
This paper presents GoNTogle, a tool which provides advanced document annotation and search facilities. GoNTogle allows users to annotate several document formats, using ontology c...
Giorgos Giannopoulos, Nikos Bikakis, Theodore Dala...