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DIGRA
2003
Springer
15 years 2 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
62
Voted
DIGRA
2003
Springer
15 years 2 months ago
It's no videogame: news commentary and the second gulf war
This study analyzes U.S. news media coverage of the second Gulf War, to determine how individuals used the term ‘videogame’ in reference to the war. By studying how the news m...
Mia Consalvo
78
Voted
DSOM
2003
Springer
15 years 2 months ago
Visual-Based Anomaly Detection for BGP Origin AS Change (OASC) Events
Instead of relying completely on machine intelligence in anomaly event analysis and correlation, in this paper, we take one step back and investigate the possibility of a human-int...
Soon Tee Teoh, Kwan-Liu Ma, Shyhtsun Felix Wu, Dan...
DSVIS
2003
Springer
15 years 2 months ago
Higher-Order Task Models
Based on a revision of the common task understanding in model-based approaches a formal meta model is proposed which allows more expressive task descriptions. A task is considered ...
Anke Dittmar, Peter Forbrig
DSVIS
2003
Springer
15 years 2 months ago
Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology
Most user interface development methodologies have been conceived based on the experience from the development of traditional PC-based systems. However, computer and displays techn...
José Pascual Molina, Pascual Gonzále...