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GRID
2006
Springer
14 years 9 months ago
YA: Fast and Scalable Discovery of Idle CPUs in a P2P network
Discovery of large amounts of idle CPUs in fully distributed and shared Grid systems is needed in relevant applications and is still a challenging problem. In this paper we present...
Javier Celaya, Unai Arronategui
158
Voted
NETGAMES
2006
ACM
15 years 3 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
CN
2006
113views more  CN 2006»
14 years 9 months ago
Failure recovery for structured p2p networks: Protocol design and performance under churn
Measurement studies indicate a high rate of node dynamics in p2p systems. In this paper, we address the question of how high a rate of node dynamics can be supported by structured...
Simon S. Lam, Huaiyu Liu
WWW
2006
ACM
15 years 10 months ago
Semantic link based top-K join queries in P2P networks
An important issue arising from Peer-to-Peer applications is how to accurately and efficiently retrieve a set of K best matching data objects from different sources while minimizi...
Jie Liu, Liang Feng, Chao He
CHI
2006
ACM
15 years 10 months ago
BashoCam: collective photographic sequencing in wireless P2P networks
Wireless peer-to-peer network technology enables new types of collaborative practices among people in public space and across multiple locations. BashoCam is an on-going project t...
Lalya Gaye, Svante Hermansson, Lars Erik Holmquist