Sciweavers

193 search results - page 7 / 39
» pervasive 2010
Sort
View
MMS
2010
14 years 7 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
AMI
2010
Springer
14 years 7 months ago
Dynamic Privacy Management in Pervasive Sensor Networks
This paper describes the design and implementation of a dynamic privacy management system aimed at enabling tangible privacy control and feedback in a pervasive sensor network. Our...
Nan-Wei Gong, Mathew Laibowitz, Joseph A. Paradiso
PETRA
2010
ACM
14 years 9 months ago
Optimizing pervasive sensor data acquisition utilizing missing values substitution
Acquisition of pervasive sensor data can be often unsuccessful due to power outage at nodes, time synchronization issues, interference, network transmission failures or sensor har...
M. Michalopoulos, Christos Anagnostopoulos, Charal...
IOT
2010
14 years 6 months ago
Supporting interaction with the Internet of Things across objects, time and space
Effectively assisting people in complex and highly dynamic work environment requires advances in high-level declarative activity models that can describe the flow of human work act...
Fahim Kawsar, Gerd Kortuem, Bashar Altakrouri
FUNGAMES
2010
14 years 8 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...