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VMV
2004
183views Visualization» more  VMV 2004»
14 years 10 months ago
CGiS, a new Language for Data-parallel GPU Programming
In the last few years, GPUs have become new, promising targets for general purpose programming. Their inherent parallel architecture makes them particularly suited for scientific ...
Nicolas Fritz, Philipp Lucas, Philipp Slusallek
VMV
2004
103views Visualization» more  VMV 2004»
14 years 10 months ago
Consistent penetration depth estimation for deformable collision response
Penalty approaches can be used to efficiently resolve collisions of dynamically simulated rigid and deformable objects. These methods compute penalty forces based on the penetrati...
Bruno Heidelberger, Matthias Teschner, Richard Kei...
VMV
2004
292views Visualization» more  VMV 2004»
14 years 10 months ago
Automatic Generation of Shape Models Using Nonrigid Registration with a Single Segmented Template Mesh
Statistical shape modeling using point distribution models (PDMs) has been studied extensively for segmentation and other image analysis tasks. Methods investigated in the literat...
Geremy Heitz, Torsten Rohlfing, Calvin R. Maurer J...
VMV
2004
80views Visualization» more  VMV 2004»
14 years 10 months ago
Memory Efficient Billboard Clouds for BTF Textured Objects
Efficiently rendering highly structured models distant from the viewer constitutes a difficult task since the geometric complexity has to be reduced extremely while simultaneously...
Jan Meseth, Reinhard Klein
VMV
2004
167views Visualization» more  VMV 2004»
14 years 10 months ago
GPU-PIV
Digital Particle Image Velocimetry (PIV) is an optical technique used to measure the velocity of seeded particles in real flow. A CCD camera captures the flow field twice under ex...
Thomas Schiwietz, Rüdiger Westermann