In modal logic, when adding a syntactic property to an axiomatisation, this property will semantically become true in all models, in all situations, under all circumstances. For i...
Hans P. van Ditmarsch, Wiebe van der Hoek, Barteld...
The main goal of a persuasion dialogue is to persuade, but agents may have a number of additional goals concerning the dialogue duration, how much and what information is shared o...
Thomas L. van der Weide, Frank Dignum, John-Jules ...
In multi-agent planning environments, action models for each agent must be given as input. However, creating such action models by hand is difficult and time-consuming, because i...
Forming effective coalitions is a major research challenge in AI and multi-agent systems (MAS). Thus, coalitional games, including Coalition Structure Generation (CSG), have been ...
We consider a setting in which a principal seeks to induce an adaptive agent to select a target action by providing incentives on one or more actions. The agent maintains a belief...
Yiling Chen, Jerry Kung, David C. Parkes, Ariel D....
Building on research previously reported at AAMAS conferences, this paper describes an innovative application of a novel gametheoretic approach for a national scale security deplo...
James Pita, Milind Tambe, Christopher Kiekintveld,...
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Motivated by a machine learning perspective—that gametheoretic equilibria constraints should serve as guidelines for predicting agents’ strategies, we introduce maximum causal...