—In this paper, we propose a computational model that provides an Embodied Conversational Agent (ECA) with the ability to generate verbal other-repetition (repetitions of some of...
—We demonstrate PhysSigTK, a physiological signals toolkit for making low-cost hardware accessible in the Unity3D game development environment so that designers of affective game...
—This study presents a proof-of-concept study to assess the prediction of emotional perceptive competency and implicit affective preferences from each other. Predictions are made...
—In order to model students’ happiness, we apply machine learning methods to data collected from undergrad students monitored over the course of one month each. The data collec...
Abstract—While it has been well established that affect influences judgments and decision-making, few computational models of the phenomenon exist. The work I have done and prop...
—Moral judgements are a complex phenomenon that have gained a renewed interest in the research community. Many have proposed explanations for moral judgements, including utilitar...
—Previous work on emotion recognition from bodily expressions focused on analysing such expressions in isolation, of individuals or in controlled settings, from a single camera v...
—Automatic recognition of emotion in speech is an active area of research. One of the important open challenges relates to how the emotional characteristics of speech change in t...
Current research in emotion recognition focuses on identifying better feature representations and recognition models. The goal of this project is to improve on current automatic e...