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213
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CCIA
2010
Springer
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Artificial Intelligence
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CCIA 2010
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cOncienS: Organizational Awareness in Real-Time Strategy Games
14 years 9 months ago
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www.lsi.upc.edu
The implementation of AI in commercial games is usually based on low level designs that makes the control predictable, unadaptive, and non reusable. Reorithms such as HTN or GOAP p...
Sergio Álvarez-Napagao, Ignasi Gómez...
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