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IEEEHPCS
2010
13 years 4 months ago
Texture feature representation in dynamic environments
This paper presents a novel approach to detect and formulate time varying changes in texture content on a sequence of images registered from a scene by using Gabor wavelets repres...
Kyeong Deok Woo, Sung Gook Kim, Sung Wook Baik
MVA
2007
142views Computer Vision» more  MVA 2007»
13 years 5 months ago
Shadow based texture registration for 3D modeling of outdoor scenes
This paper presents a novel method for the registration of texture images with a 3D model of outdoor scenes. We pose image registration as an optimization problem that uses knowled...
Alejandro Troccoli, Peter K. Allen
VVG
2003
243views Computer Vision» more  VVG 2003»
13 years 7 months ago
Enhanced Texture Editing using Self Similarity
Texture mapping is an indispensable tool for achieving realism in computer graphics. Significant progress has been made in recent years with regards to the synthesis and editing o...
Stephen Brooks, Marc Cardle, Neil A. Dodgson
ISCA
1997
IEEE
135views Hardware» more  ISCA 1997»
13 years 9 months ago
The Design and Analysis of a Cache Architecture for Texture Mapping
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
Ziyad S. Hakura, Anoop Gupta
ICIC
2005
Springer
13 years 11 months ago
Texture Feature-Based Image Classification Using Wavelet Package Transform
In this paper, a new method based on wavelet package transform is proposed for classification of texture images. It has been demonstrated that a large amount of texture information...
Yue Zhang, Xing-Jian He, Jun-Hua Han
3DGIS
2006
Springer
13 years 11 months ago
Texture Generation and Mapping Using Video Sequences for 3D Building Models
Abstract Three-dimensional (3D) building model is one of the most important components in a cyber city implementation and application. This study developed an effective and highly ...
Fuan Tsai, Cheng-Hsuan Chen, Jin-Kim Liu, Kuo-Hsin...
PREMI
2007
Springer
13 years 11 months ago
Segmenting Multiple Textured Objects Using Geodesic Active Contour and DWT
We address the issue of segmenting multiple textured objects in presence of a background texture. The proposed technique is based on Geodesic Active Contour (GAC) and can segment m...
Surya Prakash, Sukhendu Das
ICIP
2007
IEEE
13 years 12 months ago
Steganalyzing Texture Images
A texture image is of noisy nature in its spatial representation. As a result, the data hidden in texture images, in particular in raw texture images, are hard to detect with curr...
Chunhua Chen, Yun Q. Shi, Guorong Xuan
ICASSP
2009
IEEE
14 years 10 days ago
Audio classification from time-frequency texture
Time-frequency representations of audio signals often resemble texture images. This paper derives a simple audio classification algorithm based on treating sound spectrograms as ...
Guoshen Yu, Jean-Jacques E. Slotine