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VVS
1996
IEEE
102views Visualization» more  VVS 1996»
13 years 10 months ago
Fast Rendering of Irregular Grids
We propose a fast algorithm for rendering general irregular grids. Our method uses a sweep-plane approach to accelerate ray casting, and can handle disconnected and nonconvex (eve...
Cláudio T. Silva, Joseph S. B. Mitchell, Ar...
VVS
1996
IEEE
98views Visualization» more  VVS 1996»
13 years 10 months ago
Classification and Local Error Estimation of Interpolation and Derivative Filters for Volume Rendering
We describe a new method for analyzing, classifying, and evaluating filters, which can be applied to interpolation filters, and derivative filters. Our analysis is based on the Ta...
Torsten Möller, Raghu Machiraju, Klaus Muelle...
VVS
1996
IEEE
205views Visualization» more  VVS 1996»
13 years 10 months ago
3D Shock Wave Visualization on Unstructured Grids
A critical issue in understanding high speed flows is the study of shock waves. This paper summarizes our research on techniques for the detection and visualization of shock waves...
Kwan-Liu Ma, John Van Rosendale, Willem Vermeer
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
13 years 10 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
VVS
1996
IEEE
129views Visualization» more  VVS 1996»
13 years 10 months ago
Optimal Isosurface Extraction from Irregular Volume Data
A method is proposed which supports the extraction of isosurfaces from irregular volume data, represented by tetrahedral decomposition, in optimal time. The method is based on a d...
Paolo Cignoni, Claudio Montani, Enrico Puppo, Robe...
VVS
1996
IEEE
107views Visualization» more  VVS 1996»
13 years 10 months ago
Fast Isocontouring for Improved Interactivity
Chandrajit L. Bajaj, Valerio Pascucci, Daniel Schi...