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TIDSE
2004
Springer
13 years 10 months ago
Mediapark: Presenting the Media Docks Luebeck with the Digital Storytelling System Jeherazade
Abstract. This article presents the first implementation results of a storytelling system called Jeherazade. The Jeherazade system is based on the idea to enhance the classical the...
Peter Hoffmann, Tim Eggert, Lia Hadley, Michael He...
TIDSE
2004
Springer
13 years 10 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
TIDSE
2004
Springer
13 years 10 months ago
Learning from the Movie Industry: Adapting Production Processes for Storytelling in VR
Any movie production needs a whole group of contributing authors and creative artists from various fields. The same should obviously be true for the making of a compelling VR scena...
Richard Wages, Benno Grützmacher, Stefan Conr...
TIDSE
2004
Springer
13 years 10 months ago
Stepping into the Interactive Drama
Achieving a successful Interactive Drama where the user can act as a character in the story requires not only finding an algorithmic solution for combining interactivity and narrat...
Nicolas Szilas
TIDSE
2004
Springer
13 years 10 months ago
Writing Interactive Fiction Scenarii with DraMachina
Abstract. This paper presents DraMachina, an authoring tool dedicated to authors of interactive fictions. An interactive fiction is an extension of classical narrative media as i...
Stéphane Donikian, Jean-Noël Portugal
Computer Graphics
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