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FECS
2006
125views Education» more  FECS 2006»
13 years 6 months ago
An Automated Template Based Interactive Multimedia Solution for Handheld Devices in the Educational Field or Other Domains
The recent enormous increase in the availability of mobile devices such as phones, PDAs, webpads, tablet PCs etc. and with it the corresponding demand for interactive multimedia a...
Oszkar Nagy, Allen Long
FDG
2009
ACM
13 years 3 months ago
Toward a domain-independent framework to automate scaffolding of task-based learning in digital games
This poster describes a framework that automatically generates learning support scaffolds to guide task-based learning. The aim is to combine the exploratory learning principles p...
James M. Thomas, R. Michael Young
ACMACE
2007
ACM
13 years 9 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
ICIDS
2009
Springer
13 years 12 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
ICALT
2006
IEEE
13 years 11 months ago
Mobile Technology and Content Delivery in Education
The purpose of this workshop is to identify various issues that are pertinent to the development and delivery of content in the context of mobile devices. The workshop will focus ...
Rory McGreal, Kinshuk