Sciweavers

GRAPHICSINTERFACE
2007
13 years 6 months ago
Pointer warping in heterogeneous multi-monitor environments
Warping the pointer across monitor bezels has previously been demonstrated to be both significantly faster and preferred to the standard mouse behavior when interacting across dis...
Hrvoje Benko, Steven Feiner
GRAPHICSINTERFACE
2007
13 years 6 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
GRAPHICSINTERFACE
2007
13 years 6 months ago
Spectral graph-theoretic approach to 3D mesh watermarking
We propose a robust and imperceptible spectral watermarking method for high rate embedding of a watermark into 3D polygonal meshes. Our approach consists of four main steps: (1) t...
Emad E. Abdallah, A. Ben Hamza, Prabir Bhattachary...
GRAPHICSINTERFACE
2007
13 years 6 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
GRAPHICSINTERFACE
2007
13 years 6 months ago
Packet-based whitted and distribution ray tracing
Solomon Boulos, David Edwards, J. Dylan Lacewell, ...
GRAPHICSINTERFACE
2007
13 years 6 months ago
Stretch-based tetrahedral mesh manipulation
We present a novel least scaling distortion metric to measure the deformation distortion for tetrahedral meshes. The stretch-like metric is a combination of Jacobian matrix norm a...
Wenhao Song, Ligang Liu
GRAPHICSINTERFACE
2007
13 years 6 months ago
BlueTable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking
Associating and connecting mobile devices for the wireless transfer of data is often a cumbersome process. We present a technique of associating a mobile device to an interactive ...
Andrew D. Wilson, Raman Sarin
GRAPHICSINTERFACE
2007
13 years 6 months ago
Jump: a system for interactive, tangible queries of paper
This paper introduces Jump, a prototype computer vision-based system that transforms paper-based architectural documents into tangible query interfaces. Specifically, Jump allows ...
Michael Terry, Janet Cheung, Justin Lee, Terry Par...
GRAPHICSINTERFACE
2007
13 years 6 months ago
Can smooth view transitions facilitate perceptual constancy in node-link diagrams?
Many visualizations use smoothly animated transitions to help the user interact with information structures. These transitions are intended to preserve perceptual constancy during...
Maruthappan Shanmugasundaram, Pourang Irani, Carl ...