Sciweavers

110
Voted
3DUI
2015
16views more  3DUI 2015»
10 years 1 months ago
Characterizing embodied interaction in First and Third Person Perspective viewpoints
Third Person Perspective (3PP) viewpoints have the potential to expand how one perceives and acts in a virtual environment. They offer increased awareness of the posture and of th...
Henrique Galvan Debarba, Eray Molla, Bruno Herbeli...
86
Voted
3DUI
2015
10views more  3DUI 2015»
10 years 1 months ago
Spatially-multiplexed MIMO markers
We present spatially-multiplexed fiducial markers with the framework of code division multiple access (CDMA), which is a technique in the field of communications. Since CDMA bas...
Hideaki Uchiyama, Shinichiro Haruyama, Atsushi Shi...
101
Voted
3DUI
2015
31views more  3DUI 2015»
10 years 1 months ago
Practical chirocentric 3DUI platform for immersive environments
Chirocentric 3D user interfaces are sometimes hailed as the “holy grail” of human-computer interaction. However, implementations of these UIs can require cumbersome devices (s...
Charilaos Papadopoulos, H. Choi, J. Sinha, K. Yun,...
3DTV
2015
13views more  3DTV 2015»
10 years 1 months ago
Estimation of temporally-consistent depth maps from video with reduced noise
This paper presents novel results on temporally consistent depth estimation with the use of noise removal from video. Basing on the prior works, a novel, more advanced noise reduc...
Olgierd Stankiewicz, Marek Domanski, Krzysztof Weg...
3DTV
2015
4views more  3DTV 2015»
10 years 1 months ago
Multi-camera epipolar plane image feature detection for robust view synthesis
In this paper, we propose a novel, fully automatic method to obtain accurate view synthesis for soccer games. Existing methods often make assumptions about the scene. This usually...
Lode Jorissen, Patrik Goorts, Sammy Rogmans, Gauth...