Building 3D models of real-world objects by assembling views taken by a range sensor promises to be a more efficient method than manually producing CAD drawings. In this technique...
This paper presents an overview of techniques for generating photoreal computer graphics models of real-world places and objects. Our group's early efforts in modeling scenes...
A method is presented that uses an Approximate Nearest Neighbor method for determining correspondences within the Iterative Closest Point Algorithm. The method is based upon the k...
In this paper, we present a method for automatically creating a 3D model of a scene from a set of range images obtained from unknown viewpoints. Existing 3D modeling approaches re...
Due to its portability and great maneuverability, a handheld range sensor is a flexible solution or complement to efficiently digitize the 3-D shape for a wide variety of objects....