Sciweavers

121
Voted
CGI
2004
IEEE
15 years 7 months ago
Real-Time Rendering of Human Hair Using Programmable Graphics Hardware
We present a hair model together with rendering algorithms suitable for real-time rendering. In our approach, we take into account the major lighting factors contributing to a rea...
Martin Koster, Jörg Haber, Hans-Peter Seidel
119
Voted
CGI
2004
IEEE
15 years 7 months ago
Computer Aided Design for Origamic Architecture Models with Polygonal Representation
An Origamic Architecture (OA) is a folded sheet of perforated paper from which a three-dimensional structure "pops up" when it is opened. It is similar to a "pop-up...
Jun Mitani, Hiromasa Suzuki
APWEB
2006
Springer
15 years 7 months ago
Named Graphs as a Mechanism for Reasoning About Provenance
Named Graphs is a simple, compatible extension to the RDF syntax that enables statements to be made about RDF graphs. This approach is in contrast to earlier attempts such as RDF r...
E. Rowland Watkins, Denis A. Nicole
106
Voted
CGI
2004
IEEE
15 years 7 months ago
Adaptive Strip Compression for Panorama Video Streaming
In a traditional streaming system, the field of view (FOV) of an image is limited based on the FOV of the camera. One solution is the use of a pan/tilt camera, yet this is difficu...
Bo Youn Kim, Kyung Ho Jang, Soon Ki Jung
CGI
2004
IEEE
15 years 7 months ago
Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework
The goal of the research is creation of an adaptation mechanism for the delivery of threedimensional content. The adaptation of content, for various network and terminal capabilit...
HyungSeok Kim, Chris Joslin, Thomas Di Giacomo, St...