Sciweavers

SI3D
2016
ACM
10 years 19 days ago
Path patterns: analyzing and comparing real and simulated crowds
Crowd simulation has been an active and important area of research in the field of interactive 3D graphics for several decades. However, only recently has there been an increased...
He Wang, Jan Ondrej, Carol O'Sullivan
SI3D
2016
ACM
10 years 19 days ago
Real-time rendering of procedural multiscale materials
We present a stable shading method and a procedural shading model that enables real-time rendering of sub-pixel glints and anisotropic microdetails resulting from irregular micros...
Tobias Zirr, Anton S. Kaplanyan
SI3D
2016
ACM
10 years 19 days ago
Precision: precomputing environment semantics for contact-rich character animation
The widespread availability of high-quality motion capture data and the maturity of solutions to animate virtual characters has paved the way for the next generation of interactiv...
Mubbasir Kapadia, Xianghao Xu, Maurizio Nitti, Mar...
SEMWEB
2016
Springer
10 years 19 days ago
EventMedia: A LOD dataset of events illustrated with media
Abstract. An ever increasing amount of event-centric knowledge is spread over multiple web sites, either materialized as calendar of past and upcoming events or illustrated by cros...
Houda Khrouf, Raphaël Troncy
SEMWEB
2016
Springer
10 years 19 days ago
LinkedSpending: OpenSpending becomes Linked Open Data
There is a high public demand to increase transparency in government spending. Open spending data has the power to reduce corruption by increasing accountability and strengthens de...
Konrad Höffner, Michael Martin, Jens Lehmann