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DSRT
2005
IEEE
14 years 11 months ago
3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas
DSRT
2005
IEEE
15 years 2 months ago
Modeling Decentralized Real-Time Control by State Space Partition of Timed Automata
Timed automata provide useful state machine based representations for the validation and verification of realtime control systems. This paper introduces an algorithmic methodolog...
Thanikesavan Sivanthi, Srivas Chennu, Lothar Kreft
DSRT
2005
IEEE
15 years 2 months ago
Investigating Distributed Simulation at The Ford Motor Company
Engine production is a complex process that requires the manufacturing and assembly of a wide variety of components to create a varied product mix. Simulation plays a key role in ...
Simon J. E. Taylor, Leif Bohli, Xiaoguang Wang, St...
DSRT
2005
IEEE
15 years 2 months ago
Modeling Real-Time Distributed Simulation Message Flow in an Open Network
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...
Dennis M. Moen, J. Mark Pullen
Modeling and Simulation
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