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CGA
2008
15 years 17 days ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
107
Voted
CCCG
2008
15 years 1 months ago
Convex Hull of the Union of Convex Objects in the Plane: an Adaptive Analysis
We prove a tight asymptotic bound of ( log(n/)) on the worst case computational complexity of the convex hull of the union of two convex objects of sizes summing to n requiring o...
Jérémy Barbay, Eric Y. Chen
CGA
2008
15 years 17 days ago
Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models
The rapid evolution of automatic shape acquisition technologies will make huge amount of sampled 3D data available in the near future. Cultural Heritage (CH) domain is one of the ...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
Computational Geometry
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