178
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VSGAMES
15 years 2 months ago
2010
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
138
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VSGAMES
15 years 2 months ago
2010
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
125
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VSGAMES
15 years 2 months ago
2010
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
126
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VSGAMES
15 years 2 months ago
2010
- Serious games can help in training medical first responders by providing emergency simulations which are always available, safer and possibly cheaper than real-world simulations....
182
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VSGAMES
15 years 2 months ago
2010
—Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used...
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