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ARCS
2012
Springer
13 years 10 months ago
Improving Cache Locality for Ray Casting with CUDA
Abstract: In this paper, we present an acceleration method for texture-based ray casting on the compute unified device architecture (CUDA) compatible graphics processing unit (GPU...
Yuki Sugimoto, Fumihiko Ino, Kenichi Hagihara
ARCS
2012
Springer
13 years 10 months ago
Fast Scenario-Based Design Space Exploration using Feature Selection
: This paper presents a novel approach to efficiently perform early system level design space exploration (DSE) of MultiProcessor System-on-Chip (MPSoC) based embedded systems. By...
Peter van Stralen, Andy D. Pimentel
Software Engineering
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