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SI3D
2010
ACM
15 years 2 months ago
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Thomas Engelhardt, Carsten Dachsbacher
ICCV
2009
IEEE
14 years 7 months ago
Constructing implicit 3D shape models for pose estimation
We present a system that constructs "implicit shape models" for classes of rigid 3D objects and utilizes these models to estimating the pose of class instances in single...
Mica Arie-Nachimson, Ronen Basri
ICCV
2011
IEEE
13 years 9 months ago
Viewpoint-Aware Object Detection and Pose Estimation
We describe an approach to category-level detection and viewpoint estimation for rigid 3D objects from single 2D images. In contrast to many existing methods, we directly integrat...
Daniel Glasner, Meirav Galun, Sharon Alpert, Ronen...
CVPR
2010
IEEE
15 years 5 months ago
Monocular 3D Pose Estimation and Tracking by Detection
Automatic recovery of 3D human pose from monocular image sequences is a challenging and important research topic with numerous applications. Although current methods are able to r...
Mykhaylo Andriluka, Stefan Roth, Bernt Schiele
CVPR
2007
IEEE
15 years 11 months ago
Bridging the Gap between Detection and Tracking for 3D Monocular Video-Based Motion Capture
We combine detection and tracking techniques to achieve robust 3?D motion recovery of people seen from arbitrary viewpoints by a single and potentially moving camera. We rely on d...
Andrea Fossati, Miodrag Dimitrijevic, Vincent Lepe...