Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
We present a system that constructs "implicit shape models" for classes of rigid 3D objects and utilizes these models to estimating the pose of class instances in single...
We describe an approach to category-level detection and viewpoint estimation for rigid 3D objects from single 2D images. In contrast to many existing methods, we directly integrat...
Daniel Glasner, Meirav Galun, Sharon Alpert, Ronen...
Automatic recovery of 3D human pose from monocular image sequences is a challenging and important research topic with numerous applications. Although current methods are able to r...
We combine detection and tracking techniques to achieve robust 3?D motion recovery of people seen from arbitrary viewpoints by a single and potentially moving camera. We rely on d...
Andrea Fossati, Miodrag Dimitrijevic, Vincent Lepe...