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» 3D image and graph based Computation of Protein Surface
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ICCV
2009
IEEE
16 years 2 months ago
Piecewise Planar Stereo for Image-based Rendering
We present a novel multi-view stereo method designed for image-based rendering that generates piecewise planar depth maps from an unordered collection of photographs. First a di...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk...
ICPR
2008
IEEE
15 years 3 months ago
Recognition of box-like objects by fusing cues of shape and edges
Boxes are the universal choice for packing, storage, and transportation. In this paper we propose a template-based algorithm for recognition of box-like objects, which is invarian...
Chia-Chih Chen, Jake K. Aggarwal
CVPR
2008
IEEE
14 years 10 months ago
Recursive photometric stereo when multiple shadows and highlights are present
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface reļ...
Vasileios Argyriou, Maria Petrou
ICPR
2002
IEEE
15 years 2 months ago
A Histogram-Based Color Consistency Test for Voxel Coloring
Voxel Coloring has become a popular technique for reconstructing a 3D scene from a set of 2D images. While many different variants of this technique exist, all rely on a test to d...
Mark R. Stevens, W. Bruce Culbertson, Thomas Malzb...
ECCV
1998
Springer
15 years 11 months ago
From Reference Frames to Reference Planes: Multi-View Parallax Geometry and Applications
Abstract. This paper presents a new framework for analyzing the geometry of multiple 3D scene points from multiple uncalibrated images, based on decomposing the projection of these...
Michal Irani, P. Anandan, Daphna Weinshall