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» A Framework for Multiperspective Rendering
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SIGGRAPH
1997
ACM
15 years 1 months ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
SI3D
2010
ACM
15 years 1 months ago
Variance soft shadow mapping
We present variance soft shadow mapping (VSSM) for rendering plausible soft shadow in real-time. VSSM is based on the theoretical framework of percentage-closer soft shadows (PCSS...
Zhao Dong, Baoguang Yang
VISSYM
2007
15 years 3 days ago
Subdivision Volume Splatting
Volumetric Subdivision (VS) is a powerful paradigm that enables volumetric sculpting and realistic volume deformations that give rise to the concept of "virtual clay". I...
Kevin T. McDonnell, Neophytos Neophytou, Klaus Mue...
FASE
2008
Springer
14 years 11 months ago
Language-Based Optimisation of Sensor-Driven Distributed Computing Applications
In many distributed computing paradigms, especially sensor networks and ubiquitous computing but also grid computing and web services, programmers commonly tie their application to...
Jonathan J. Davies, Alastair R. Beresford, Alan My...
APVIS
2008
14 years 11 months ago
Interactive Storyboard for Overall Time-Varying Data Visualization
Large amounts of time-varying datasets create great challenges for users to understand and explore them. This paper proposes an efficient visualization method for observing overal...
Aidong Lu, Han-Wei Shen