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103views
14 years 11 months ago
How to Use Vectors for Representing Ground Expressions in the Implementations of the Language Refal
Most implementations of the language Refal represent ground expressions by doubly-linked lists, which results in low-cost concatenation. On the other hand, that representation nece...
Sergei M. Abramov, Sergei A. Romanenko
AIR
2006
147views more  AIR 2006»
14 years 10 months ago
Virtual human animation in natural language visualisation
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Minhua Ma, Paul McKevitt
ICDT
2007
ACM
90views Database» more  ICDT 2007»
15 years 4 months ago
On the Expressiveness of Implicit Provenance in Query and Update Languages
Abstract. Information concerning the origin of data (that is, its provenance) is important in many areas, especially scientific recordkeeping. Currently, provenance information mu...
Peter Buneman, James Cheney, Stijn Vansummeren
DIGRA
2005
Springer
15 years 3 months ago
Towards an Ontological Language for Game Analysis
The Game Ontology Project (GOP) is creating a framework for describing, analyzing and games, by defining a hierarchy of concepts abstracted from an analysis of many specific games...
José Pablo Zagal, Michael Mateas, Clara Fer...
SAC
2009
ACM
15 years 4 months ago
Variable handling in time-based XML declarative languages
This paper focuses on time-based declarative languages. The use of declarative languages has the advantage of their simplicity and gh-level abstraction, usually requiring few or n...
Luiz Fernando Gomes Soares, Rogério Ferreir...