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VISUALIZATION
2005
IEEE
15 years 5 months ago
Evolutionary Morphing
We introduce a technique to visualize the gradual evolutionary change of the shapes of living things as a morph between known three-dimensional shapes. Given geometric computer mo...
David F. Wiley, Nina Amenta, Dan A. Alcantara, Deb...
SI3D
2005
ACM
15 years 5 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
APPROX
2005
Springer
111views Algorithms» more  APPROX 2005»
15 years 5 months ago
Sampling Bounds for Stochastic Optimization
A large class of stochastic optimization problems can be modeled as minimizing an objective function f that depends on a choice of a vector x ∈ X, as well as on a random external...
Moses Charikar, Chandra Chekuri, Martin Pál
ATAL
2005
Springer
15 years 5 months ago
Thespian: using multi-agent fitting to craft interactive drama
There has been a growing interest in designing multi-agent based interactive dramas. A key research challenge faced in the design of these systems is to support open-ended user in...
Mei Si, Stacy Marsella, David V. Pynadath
LACL
2005
Springer
15 years 5 months ago
A Note on the Complexity of Constraint Interaction: Locality Conditions and Minimalist Grammars
Locality Conditions (LCs) on (unbounded) dependencies have played a major role in the development of generative syntax ever since the seminal work by Ross [22]. Descriptively, they...
Hans-Martin Gärtner, Jens Michaelis