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» A System for View-Dependent Animation
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CGF
2000
117views more  CGF 2000»
15 years 1 months ago
Versatile Tuning of Humanoid Agent Activity
In this paper, we present an integration framework for heterogeneous motion generators. The objective is to outline issues that are currently easily solved in professional post-pr...
Luc Emering, Ronan Boulic, Tom Molet, Daniel Thalm...
SI3D
2005
ACM
15 years 7 months ago
Geopostors: a real-time geometry / impostor crowd rendering system
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
ICALT
2007
IEEE
15 years 8 months ago
A Participatory Learning Environment by Using Voice Trackback System in Zoological Garden
Our research group found that zoological garden is a resourceful place for learning by experience, so that we set “ZOO PROJECT” that aims at reconstructing learning environmen...
Yutaro Ohashi, Shuichi Nagata, Hiroshi Mashima, Hi...
ACMACE
2006
ACM
15 years 8 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
VISSYM
2007
15 years 4 months ago
TrustNeighborhoods: Visualizing Trust in Distributed File Sharing Systems
We present TrustNeighborhoods, a security trust visualization for situational awareness on the Internet aimed at novice and intermediate users of a distributed file sharing system...
Niklas Elmqvist, Philippas Tsigas