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IPPS
2007
IEEE
15 years 4 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
GLOBECOM
2006
IEEE
15 years 3 months ago
Distributed Cross-Layer Optimization of Wireless Sensor Networks: A Game Theoretic Approach
— This paper proposes a distributed optimization framework for wireless multihop sensor networks base on a game theoretic approach. We show that the cross-layer optimization prob...
Jun Yuan, Wei Yu
CODES
2010
IEEE
14 years 8 months ago
Statistical approach in a system level methodology to deal with process variation
The impact of process variation in state of the art technology makes traditional (worst case) designs unnecessarily pessimistic, which translates to suboptimal designs in terms of...
Concepción Sanz Pineda, Manuel Prieto, Jos&...
ATAL
2003
Springer
15 years 3 months ago
Minimizing communication cost in a distributed Bayesian network using a decentralized MDP
In complex distributed applications, a problem is often decomposed into a set of subproblems that are distributed to multiple agents. We formulate this class of problems with a tw...
Jiaying Shen, Victor R. Lesser, Norman Carver
DAC
1996
ACM
15 years 2 months ago
Optimal Clock Skew Scheduling Tolerant to Process Variations
1- A methodology is presented in this paper for determining an optimal set of clock path delays for designing high performance VLSI/ULSI-based clock distribution networks. This met...
José Luis Neves, Eby G. Friedman