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» A new partitioning method for architectural environments
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SIGGRAPH
1996
ACM
15 years 3 months ago
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
VRST
2004
ACM
15 years 5 months ago
Modeling and rendering of walkthrough environments with panoramic images
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based stud...
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau
SEMWEB
2004
Springer
15 years 5 months ago
Structure-Based Partitioning of Large Concept Hierarchies
Abstract. The increasing awareness of the benefits of ontologies for information processing has lead to the creation of a number of large ontologies about real world domains. The ...
Heiner Stuckenschmidt, Michel C. A. Klein
ET
2002
115views more  ET 2002»
14 years 11 months ago
CAS-BUS: A Test Access Mechanism and a Toolbox Environment for Core-Based System Chip Testing
As System on a Chip (SoC) testing faces new challenges, some new test architectures must be developed. This paper describes a Test Access Mechanism (TAM) named CASBUS that solves ...
Mounir Benabdenbi, Walid Maroufi, Meryem Marzouki
PC
2007
141views Management» more  PC 2007»
14 years 11 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger