In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
: The interest of the scientific community for anthropocentric (human-centered) video analysis stems from the fact that the extracted information (e.g. human presence, identity, bo...
Abstract. In this paper, we explore the expressivity of default CG rules (a CGoriented subset of Reiter’s default logics) through two applications. In the first one, we show tha...
This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
Abstract—The online presence projected by a person is comprised of all the information about them available on the Internet. In online communities and social networking services,...
Ryan Wishart, Domenico Corapi, Anil Madhavapeddy, ...