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CVGIP
2006
171views more  CVGIP 2006»
15 years 1 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
COMPSYSTECH
2010
15 years 7 days ago
Anthropocentric video analysis for film and games postproduction
: The interest of the scientific community for anthropocentric (human-centered) video analysis stems from the fact that the extracted information (e.g. human presence, identity, bo...
Ioannis Pitas, Nikolaos Nikolaidis
ICCS
2010
Springer
15 years 5 days ago
Default Conceptual Graph Rules, Atomic Negation and Tic-Tac-Toe
Abstract. In this paper, we explore the expressivity of default CG rules (a CGoriented subset of Reiter’s default logics) through two applications. In the first one, we show tha...
Jean-François Baget, Jérôme Fo...
ISVC
2010
Springer
15 years 3 days ago
Low Cost VR Meets Low Cost Multi-touch
This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
Dane M. Coffey, Fedor Korsakov, Daniel F. Keefe
PERCOM
2010
ACM
15 years 2 days ago
Privacy Butler: A personal privacy rights manager for online presence
Abstract—The online presence projected by a person is comprised of all the information about them available on the Internet. In online communities and social networking services,...
Ryan Wishart, Domenico Corapi, Anil Madhavapeddy, ...