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» A survey of the marching cubes algorithm
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CG
2005
Springer
14 years 11 months ago
A hierarchical sampling approach for polygonizing variational implicit surfaces
This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes ...
Alvaro Cuno, Claudio Esperança, Antonio A. ...
CORR
2010
Springer
90views Education» more  CORR 2010»
14 years 11 months ago
Logical complexity of graphs: a survey
We discuss the definability of finite graphs in first-order logic with two relation symbols for adjacency and equality of vertices. The logical depth D(G) of a graph G is equal to ...
Oleg Pikhurko, Oleg Verbitsky
SCA
2007
15 years 1 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...
SI3D
2009
ACM
15 years 4 months ago
Screen space fluid rendering with curvature flow
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...
PG
1999
IEEE
15 years 3 months ago
Boundary Determination for Trivariate Solids
The trivariate tensor-product B-spline solid is a direct extension of the B-spline patch and has been shown to be useful in the creation and visualization of free-form geometric s...
Kenneth I. Joy, Mark A. Duchaineau