Sciweavers

709 search results - page 126 / 142
» A user interface framework for multimodal VR interactions
Sort
View
ICMI
2005
Springer
136views Biometrics» more  ICMI 2005»
15 years 3 months ago
Contextual recognition of head gestures
Head pose and gesture offer several key conversational grounding cues and are used extensively in face-to-face interaction among people. We investigate how dialog context from an ...
Louis-Philippe Morency, Candace L. Sidner, Christo...
SMI
2005
IEEE
143views Image Analysis» more  SMI 2005»
15 years 3 months ago
Design and Manipulation of Polygonal Models in a Haptic, Stereoscopic Virtual Environment
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
Jing Hua, Ye Duan, Hong Qin
BCSHCI
2009
14 years 10 months ago
Dramaturgical capitalization of positive emotions: the answer for Facebook success?
Although user behavior in the popular Facebook social network site has been intensely investigated since the site came live in 2004, we know little about users' emotions and ...
Corina Sas, Alan J. Dix, Jennefer Hart, Ronghui Su
CHI
2006
ACM
15 years 10 months ago
Reality testing: HCI challenges in non-traditional environments
Non-traditional environments often change rapidly without forewarning, are difficult or impossible to control, and have other environmental and operational constraints that cannot...
Gisele Bennett, Gitte Lindgaard, Bruce Tsuji, Kay ...
LREC
2010
186views Education» more  LREC 2010»
14 years 11 months ago
WITcHCRafT: A Workbench for Intelligent exploraTion of Human ComputeR conversaTions
We present Witchcraft, an open-source framework for the evaluation of prediction models for spoken dialogue systems based on interaction logs and audio recordings. The use of Witc...
Alexander Schmitt, Gregor Bertrand, Tobias Heinrot...