Abstract. We investigate the problem of using function approximation in reinforcement learning where the agent’s policy is represented as a classifier mapping states to actions....
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
This work addresses the need for stateful dataflow programs that can rapidly sift through huge, evolving data sets. These data-intensive applications perform complex multi-step c...
Dionysios Logothetis, Christopher Olston, Benjamin...
Abstract. Inspired by P systems initiated by Gheorghe P˜aun, we study a computation model over a multiset of communicating objects. The objects in our model are instances of fini...
Abstract. In this paper we propose a constraint based declarative approach for Web services composition and monitoring problem. Our apllows user to build the abstract composition b...