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IPPS
2000
IEEE
15 years 8 months ago
Improving Throughput and Utilization in Parallel Machines through Concurrent Gang
In this paper we propose a new class of scheduling policies, dubbed Concurrent Gang, that combines the advantages of gang scheduling for communication and synchronization intensiv...
Fabrício Alves Barbosa da Silva, Isaac D. S...
CHI
2000
ACM
15 years 8 months ago
Face to interface: facial affect in (hu)man and machine
Facial expression of emotion (or "facial affect") is rapidly becoming an area of intense interest in the computer science and interaction design communities. Ironically,...
Diane J. Schiano, Sheryl M. Ehrlich, Krisnawan Rah...
ICPP
1993
IEEE
15 years 8 months ago
A Hybrid Shared Memory/Message Passing Parallel Machine
Current and emerging high-performance parallel computer architectures generally implement one of two types of communication mechanisms: shared memory (SM) or message passing (MP)....
Matthew Frank, Mary K. Vernon
EUROCAST
2001
Springer
106views Hardware» more  EUROCAST 2001»
15 years 9 months ago
On CAST.FSM Computation of Hierarchical Multi-layer Networks of Automata
CAST.FSM denotes a CAST tool which has been developed at the Institute of Systems Science at the University of Linz during the years 1986-1993. The first version of CAST.FSM was i...
Michael Affenzeller, Franz Pichler, Rudolf Mittelm...
IPPS
2007
IEEE
15 years 10 months ago
Management of Virtual Machines on Globus Grids Using GridWay
Virtual machines are a promising technology to overcome some of the problems found in current Grid infrastructures, like heterogeneity, performance partitioning or application iso...
Antonio J. Rubio-Montero, Eduardo Huedo, Rub&eacut...