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CSCW
2008
ACM
14 years 11 months ago
Situated practices of looking: visual practice in an online world
Graphical virtual worlds are increasingly significant sites of collaborative interaction. Many argue that the simulation of the everyday environment makes them particularly effect...
Lilly Irani, Gillian R. Hayes, Paul Dourish
ACL
2010
14 years 7 months ago
Talking NPCs in a Virtual Game World
This paper describes the KomParse system, a natural-language dialog system in the three-dimensional virtual world Twinity. In order to fulfill the various communication demands be...
Tina Klüwer, Peter Adolphs, Feiyu Xu, Hans Us...
VR
2003
IEEE
110views Virtual Reality» more  VR 2003»
15 years 3 months ago
High Presence Remote Presentation in the Shared Immersive Virtual World
In this study, a remote presentation system that can be used in the shared immersive virtual world was developed. This system consists of several elemental technologies, such as t...
Tetsuro Ogi, Toshio Yamada, Michitaka Hirose, Masa...
HCI
2009
14 years 7 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
FCT
2005
Springer
15 years 3 months ago
Leftist Grammars and the Chomsky Hierarchy
Leftist grammars can be characterized in terms of rules of the form a → ba and cd → d, without distinction between terminals and nonterminals. They were introduced by Motwani e...
Tomasz Jurdzinski, Krzysztof Lorys