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VMV
2003
174views Visualization» more  VMV 2003»
14 years 11 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl
CHI
2004
ACM
15 years 3 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CONSTRAINTS
1998
120views more  CONSTRAINTS 1998»
14 years 9 months ago
Constrained Graph Layout
Most current graph layout technology does not lend itself to interactive applications such as animation or advanced user interfaces. We introduce the constrained graph layout model...
Weiqing He, Kim Marriott
VRST
2005
ACM
15 years 3 months ago
Computing inverse kinematics with linear programming
Inverse Kinematics (IK) is a popular technique for synthesizing motions of virtual characters. In this paper, we propose a Linear Programming based IK solver (LPIK) for interactiv...
Edmond S. L. Ho, Taku Komura, Rynson W. H. Lau
HAPTICS
2003
IEEE
15 years 3 months ago
Path-Following Control for Dissipative Passive Haptic Displays
This paper addresses the problem of following an arbitrary path with a dissipative passive haptic display. Such a display has energetically passive actuators; all motive energy mu...
Davin K. Swanson, Wayne J. Book